Shuffle & Roll Online

Aces Up

Fast and ruthless — discard everything a higher card of its suit can beat, until only the four aces are left standing.

Download on the App Store

How it plays

Four columns, one card each to start, and the rest of the deck in the stock. Every deal drops one new card onto each column. The rule is a single sentence: if two columns top out in the same suit, the lower card goes to the discard — aces beat everything.

The only other move you have is sliding a top card into an empty column, and that little shuffle is the whole game. Open a space at the right moment and you can uncover a buried high card just in time to clear the next deal; open it carelessly and you've wasted your one lever.

Twelve deals and the stock is gone. Win by discarding all forty-eight non-ace cards, leaving just the four aces on the board. A round takes minutes — and the ones you lose by two cards will send you straight back in.

Undo is unlimited and stacks back to the deal. If nothing can move, rewind and re-time your empty column — or claim the board is stuck and end it there.

Aces Up solitaire in Shuffle & Roll Online — the discard and stock above four columns, racing to discard everything but the aces

Double Aces Up — the race

Double Aces Up deals both players the identical layout — same stock order, same aces in the same places — and starts you together. No turns: you're both cutting down the same deck at once, and the first to discard all forty-eight non-ace cards wins immediately.

It's the quickest race in the app. If you both run out of moves — or the match clock expires — the higher discard count takes it, and a true tie is a draw.

Same deal, same twelve stock flips. The race is over who times their empty columns better.

Double Aces Up head-to-head in Shuffle & Roll Online — the opponent's board above your own, with both discard counts

In Shuffle & Roll Online

Solo or head-to-head

Play it quietly on your own, or race a real opponent. Quick Match seats you in seconds; private lobbies let you pick who's across the table.

The same deal, both sides

Races deal both players the identical layout. Nobody draws the easier board — the only difference is how you play it.

Set the pace

Run a lobby untimed or on a match clock, with reconnect handling that doesn't cost you the game. Solo play whenever you just want a quiet one.

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